Dispatch handbook
Reconnect the valley
Every settlement produces one essential good and needs another. Build a network so supplies travel automatically each week.
- Build lines between settlements. Longer track costs more budget and rail.
- Run the next week. The dispatcher fairly prioritizes emergencies and finds the least-cost open routes.
- Upgrade busy lines for capacity and weather resilience. Damaged lines remain closed until repaired or upgraded.
- Complete emergency contracts and reach the scenario's wellbeing target before its final week.
Keyboard: Space advances, B builds, U upgrades, and R repairs. Every map action is also available in the route planner.